﻿namespace XenoStudio
{
    partial class EditorVector3
    {
        /// <summary> 
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary> 
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Component Designer generated code

        /// <summary> 
        /// Required method for Designer support - do not modify 
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(EditorVector3));
            this.XValue = new System.Windows.Forms.TextBox();
            this.YValue = new System.Windows.Forms.TextBox();
            this.ZValue = new System.Windows.Forms.TextBox();
            this.label1 = new System.Windows.Forms.Label();
            this.label2 = new System.Windows.Forms.Label();
            this.label3 = new System.Windows.Forms.Label();
            this.coolButton1 = new QuantumEngine.CoolButton();
            this.SuspendLayout();
            // 
            // XValue
            // 
            this.XValue.Location = new System.Drawing.Point(3, 16);
            this.XValue.Name = "XValue";
            this.XValue.Size = new System.Drawing.Size(69, 20);
            this.XValue.TabIndex = 0;
            // 
            // YValue
            // 
            this.YValue.Location = new System.Drawing.Point(78, 16);
            this.YValue.Name = "YValue";
            this.YValue.Size = new System.Drawing.Size(69, 20);
            this.YValue.TabIndex = 1;
            // 
            // ZValue
            // 
            this.ZValue.Location = new System.Drawing.Point(153, 16);
            this.ZValue.Name = "ZValue";
            this.ZValue.Size = new System.Drawing.Size(69, 20);
            this.ZValue.TabIndex = 2;
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(0, 0);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(12, 13);
            this.label1.TabIndex = 3;
            this.label1.Text = "x";
            // 
            // label2
            // 
            this.label2.AutoSize = true;
            this.label2.Location = new System.Drawing.Point(75, 0);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(12, 13);
            this.label2.TabIndex = 4;
            this.label2.Text = "y";
            // 
            // label3
            // 
            this.label3.AutoSize = true;
            this.label3.Location = new System.Drawing.Point(150, 0);
            this.label3.Name = "label3";
            this.label3.Size = new System.Drawing.Size(12, 13);
            this.label3.TabIndex = 5;
            this.label3.Text = "y";
            // 
            // coolButton1
            // 
            this.coolButton1.CoolText = "Reset";
            this.coolButton1.Location = new System.Drawing.Point(153, 42);
            this.coolButton1.Name = "coolButton1";
            this.coolButton1.Size = new System.Drawing.Size(69, 20);
            this.coolButton1.StateActive = ((System.Drawing.Image)(resources.GetObject("coolButton1.StateActive")));
            this.coolButton1.StateHover = ((System.Drawing.Image)(resources.GetObject("coolButton1.StateHover")));
            this.coolButton1.StateNormal = ((System.Drawing.Image)(resources.GetObject("coolButton1.StateNormal")));
            this.coolButton1.TabIndex = 6;
            this.coolButton1.Text = "coolButton1";
            this.coolButton1.UseVisualStyleBackColor = true;
            // 
            // EditorVector3
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.Controls.Add(this.coolButton1);
            this.Controls.Add(this.label3);
            this.Controls.Add(this.label2);
            this.Controls.Add(this.label1);
            this.Controls.Add(this.ZValue);
            this.Controls.Add(this.YValue);
            this.Controls.Add(this.XValue);
            this.Name = "EditorVector3";
            this.Size = new System.Drawing.Size(227, 71);
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.TextBox XValue;
        private System.Windows.Forms.TextBox YValue;
        private System.Windows.Forms.TextBox ZValue;
        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.Label label2;
        private System.Windows.Forms.Label label3;
        private QuantumEngine.CoolButton coolButton1;
    }
}
